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WINE
2010
Springer
201views Economy» more  WINE 2010»
15 years 26 days ago
Efficient Computation of the Shapley Value for Centrality in Networks
The Shapley Value is arguably the most important normative solution concept in coalitional games. One of its applications is in the domain of networks, where the Shapley Value is u...
Karthik V. Aadithya, Balaraman Ravindran, Tomasz P...
PERCOM
2007
ACM
16 years 2 months ago
Good Manners for Pervasive Computing--An Approach Based on the Ambient Calculus
When people interact, they follow distinct rules that coordinate the order of speech, who opens doors, whom and how to greet, and many things more. Such a social codex depends on ...
Gregor Schiele, Marcus Handte, Christian Becker
CSE
2009
IEEE
15 years 9 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
AAAI
2007
15 years 5 months ago
Probabilistic Community Discovery Using Hierarchical Latent Gaussian Mixture Model
Complex networks exist in a wide array of diverse domains, ranging from biology, sociology, and computer science. These real-world networks, while disparate in nature, often compr...
Haizheng Zhang, C. Lee Giles, Henry C. Foley, John...
CHI
2005
ACM
16 years 3 months ago
Using intimacy, chronology and zooming to visualize rhythms in email experience
Experiences of intimacy and connectedness through social networks are vital to human sense of well-being. We live in an electronic habitat. Electronic mail functions as a medium o...
Mirko Mandic, Andruid Kerne