This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
—The growing popularity of social media in recent years has resulted in the creation of an enormous amount of user-developed content. While information is readily available, ther...
: The paper is concerned with the question of how the emergence of ubiquitous computing influences organizations in terms of changing business processes and social aspects of emplo...
Abstract—The online presence projected by a person is comprised of all the information about them available on the Internet. In online communities and social networking services,...
Ryan Wishart, Domenico Corapi, Anil Madhavapeddy, ...
We present a computational framework to automatically discover high-order temporal social patterns from very noisy and sparse location data. We introduce the concept of social foo...