This work shows the extent to which the Internet, with its value-added effects, network and interaction capabilites, changes the conventional understanding of the term ,,author&qu...
Peer-to-peer systems appear promising in terms of their ability to support ad hoc, spontaneous collaboration. However, current peer-to-peer systems suffer from several deficiencie...
W. Keith Edwards, Mark W. Newman, Jana Z. Sedivy, ...
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
We propose a prototype for a real-world, human network proximity experiment with detailed recordings of the position of individuals. Our aim is to provide a comprehensive dataset t...
Matthew Stabeler, Davide Cellai, Simon Dobson, Pad...