This paper examines how quality for one type of preventive health care services, screening services are determined under competition and explores its links with the treatment servi...
—We present a game-theoretic study on the power and rate control problem in IEEE 802.11 WLANs where network participants choose appropriate transmission power and data rate to ac...
The wireless sensor network (WSN) is one of the most promising technologies which helps making our society safe, secure, and comfortable. A WSN as a social infrastructure must tra...
We present an emotion recognition system based on a probabilistic approach to adaptive processing of Facial Emotion Tree Structures (FETS). FETS are made up of localized Gabor fea...
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...