The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
on models are abstract representations of systems one wants to study through computer simulation. In multiagent based simulation, such models usually represent agents and their re...
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
Abstract. Location is the most essential presence information for mobile users. In this paper, we present an improved time-based clustering technique for extracting significant lo...