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AGENTS
2000
Springer
15 years 1 months ago
Learning to Trust
Abstract. Evolutionary game-theory is a powerful tool to investigate the development of complex relations between individuals such as the emergence of cooperation and trust. But th...
Andreas Birk 0002
GAMEON
2003
14 years 11 months ago
A Web-Based Game for Supporting Game-Based Learning
Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning ...
Olga Dzianbenko, Maja Pivec, Christos Bouras, Vagg...
82
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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
14 years 10 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
PDC
2004
ACM
15 years 3 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
FUIN
2008
128views more  FUIN 2008»
14 years 9 months ago
Impact of Asynchrony on the Behavior of Rational Selfish Agents
The behavior of rational selfish agents has been classically studied in the framework of strategic games in which each player has a set of possible actions, players choose actions ...
David Ilcinkas, Andrzej Pelc