Sciweavers

415 search results - page 29 / 83
» Social learning through gaming
Sort
View
AAMAS
2007
Springer
15 years 3 months ago
Bifurcation Analysis of Reinforcement Learning Agents in the Selten's Horse Game
Abstract. The application of reinforcement learning algorithms to multiagent domains may cause complex non-convergent dynamics. The replicator dynamics, commonly used in evolutiona...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Fa...
90
Voted
OTM
2007
Springer
15 years 3 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suit...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
88
Voted
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
14 years 10 months ago
How social structure and institutional order co-evolve beyond instrumental rationality
This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Jae-Woo Kim
ICCBR
2005
Springer
15 years 3 months ago
Game-Based Learning as a New Domain for Case-Based Reasoning
Tutoring systems have been a popular domain for CBR since its very beginning. In this paper we draw a connection between casebased teaching and learning-by-doing approach to tutori...
Marco Antonio Gómez-Martín, Pedro Pa...
HRI
2010
ACM
15 years 3 months ago
Transparent active learning for robots
—This research aims to enable robots to learn from human teachers. Motivated by human social learning, we believe that a transparent learning process can help guide the human tea...
Crystal Chao, Maya Cakmak, Andrea Lockerd Thomaz