Sciweavers

415 search results - page 9 / 83
» Social learning through gaming
Sort
View
DIGRA
2003
Springer
15 years 2 months ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
ATAL
2009
Springer
15 years 4 months ago
Within epsilon of optimal play in the cultaptation social learning game
Ryan Carr, Eric Raboin, Austin Parker, Dana S. Nau
EVOW
2010
Springer
15 years 2 months ago
Social Learning Algorithms Reaching Nash Equilibrium in Symmetric Cournot Games
Mattheos K. Protopapas, Francesco P. Battaglia, El...
AAAI
2004
14 years 11 months ago
Learning Social Preferences in Games
Ya'akov Gal, Avi Pfeffer, Francesca Marzo, Barbara...
CSCW
2008
ACM
14 years 11 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan