Sciweavers

429 search results - page 74 / 86
» Social media for software engineering
Sort
View
EMSOFT
2006
Springer
15 years 3 months ago
An analysis framework for network-code programs
Distributed real-time systems require a predictable and verifiable mechanism to control the communication medium. Current real-time communication protocols are typically independe...
Madhukar Anand, Sebastian Fischmeister, Insup Lee
CHI
2009
ACM
16 years 14 days ago
Natural throw and tilt interaction between mobile phones and distant displays
Raimund Dachselt University of Magdeburg Faculty of Computer Science User Interface & Software Engineering Group 39106 Magdeburg, Germany dachselt@acm.org Robert Buchholz Unive...
Raimund Dachselt, Robert Buchholz
EMSOFT
2006
Springer
15 years 3 months ago
Reliability mechanisms for file systems using non-volatile memory as a metadata store
Portable systems such as cell phones and portable media players commonly use non-volatile RAM (NVRAM) to hold all of their data and metadata, and larger systems can store metadata...
Kevin M. Greenan, Ethan L. Miller
ICIDS
2009
Springer
15 years 6 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
ATAL
2006
Springer
15 years 3 months ago
Integrating agent-oriented methodologies with UML-AT
There are many methodological approaches for Agent-Oriented Software Engineering, each one focusing on some features of multi-agent systems, but leaving others underdefined. For t...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...