Sciweavers

815 search results - page 92 / 163
» Social network analysis and interactive device design analys...
Sort
View
UCS
2007
Springer
15 years 6 months ago
Using Auction Based Group Formation for Collaborative Networking in Ubicomp
In many Ubicomp scenarios tiny wireless embedded sensor devices are used, and devices often collaborate to accomplish a common goal. This paper presents a group formation method de...
Christian Decker, Emilian Peev, Till Riedel, Marti...
MIR
2010
ACM
255views Multimedia» more  MIR 2010»
15 years 6 months ago
Sharing of baseball event through social media
As real-time broadcasting services are becoming more popular, many people are sharing live events with remote users. Despite the success of real-time broadcasting services, a numb...
Hogun Park, Sun-Bum Youn, Eugene Hong, Changhyeon ...
100
Voted
NIPS
2008
15 years 2 months ago
Mixed Membership Stochastic Blockmodels
Consider data consisting of pairwise measurements, such as presence or absence of links between pairs of objects. These data arise, for instance, in the analysis of protein intera...
Edoardo Airoldi, David M. Blei, Stephen E. Fienber...
92
Voted
GIS
2000
ACM
15 years 15 days ago
Actor-networks and implementation: examples from conservation GIS in Ecuador
Recommendationsfor implementationand evaluation of Geographical Information Systems (GIS) can bene t from a broader theoretical foundation to support investigation, understanding a...
Eugene W. Martin
99
Voted
ACMACE
2008
ACM
15 years 2 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...