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CONEXT
2008
ACM
14 years 11 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
EUMAS
2006
14 years 11 months ago
E*plore-ing the Simulation Design Space
One of the major puzzles in performing multi-agent-based simulations is the validity of their results. Optimisation of simulation parameters can lead to results that can be deceit...
Luis Antunes, Helder Coelho, João Balsa
COGSCI
2010
80views more  COGSCI 2010»
14 years 10 months ago
The Interactive Evolution of Human Communication Systems
This paper compares two explanations of the process by which human communication systems evolve: iterated learning and social collaboration. It then reports an experiment testing ...
Nicolas Fay, Simon Garrod, Leo Roberts, Nik Swobod...
DEBU
2006
163views more  DEBU 2006»
14 years 9 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
ICDE
2009
IEEE
188views Database» more  ICDE 2009»
15 years 11 months ago
GuruMine: A Pattern Mining System for Discovering Leaders and Tribes
In this demo we introduce GuruMine, a pattern mining system for the discovery of leaders, i.e., influential users in social networks, and their tribes, i.e., a set of users usually...
Amit Goyal 0002, Byung-Won On, Francesco Bonchi, L...