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IWEC
2004
14 years 11 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
ICMCS
2010
IEEE
156views Multimedia» more  ICMCS 2010»
14 years 10 months ago
Enriching music mood annotation by semantic association reasoning
Mood annotation of music is challenging as it concerns not only audio content but also extra-musical information. It is a representative research topic about how to traverse the w...
Jun Wang, Xavier Anguera, Xiaoou Chen, Deshun Yang
AEI
2006
253views more  AEI 2006»
14 years 9 months ago
Computer based pedestrian landscape design using decision tree templates
Machine Learning algorithms can act as a valuable analytical tool in design research. In this paper, we demonstrate the application of a decision tree learning algorithm for desig...
Baranidharan Raman, Jody R. Naderi
EMNLP
2010
14 years 7 months ago
A Latent Variable Model for Geographic Lexical Variation
The rapid growth of geotagged social media raises new computational possibilities for investigating geographic linguistic variation. In this paper, we present a multi-level genera...
Jacob Eisenstein, Brendan O'Connor, Noah A. Smith,...
ICMCS
2009
IEEE
183views Multimedia» more  ICMCS 2009»
14 years 7 months ago
Modeling the tele-immersive systems using stochastic activity network
The next-generation social communication medium, teleimmersion, is receiving increasing attention from both the research and industrial communities. It enables interaction between...
Rahul Malik, Wanmin Wu, Klara Nahrstedt