Sciweavers

1302 search results - page 179 / 261
» Socially Adaptable Games
Sort
View
CHI
2010
ACM
15 years 6 months ago
Designing a technological playground: a field study of the emergence of play in household messaging
We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
Siân E. Lindley, Richard H. R. Harper, Abiga...
ACMACE
2009
ACM
15 years 6 months ago
Exposure effect on experience and visual perception in stereoscopic visual presentations
The advent of new technologies in cinema, theatre and virtual reality together with increasing demands for new content, are pushing the boundaries of filmmaking and storytelling t...
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahim...
SIGECOM
2005
ACM
166views ECommerce» more  SIGECOM 2005»
15 years 5 months ago
A price-anticipating resource allocation mechanism for distributed shared clusters
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Michal Feldman, Kevin Lai, Li Zhang
CSCW
2000
ACM
15 years 4 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
SIGIR
2010
ACM
15 years 3 months ago
Exploring the use of labels to shortcut search trails
Search trails comprising queries and Web page views are created as searchers engage in information-seeking activity online. During known-item search (where the objective may be to...
Ryen W. White, Raman Chandrasekar