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HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
15 years 6 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
SEMWEB
2007
Springer
15 years 6 months ago
Extreme Tagging: Emergent Semantics through the Tagging of Tags
While the Semantic Web requires a large amount of structured knowledge (triples) to allow machine reasoning, the acquisition of this knowledge still represents an open issue. Indee...
Vlad Tanasescu, Olga Streibel
NSPW
2006
ACM
15 years 5 months ago
Sanitization models and their limitations
This work explores issues of computational disclosure control. We examine assumptions in the foundations of traditional problem statements and abstract models. We offer a comprehe...
Rick Crawford, Matt Bishop, Bhume Bhumiratana, Lis...
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Empirical mechanism design: methods, with application to a supply-chain scenario
Our proposed methods employ learning and search techniques to estimate outcome features of interest as a function of mechanism parameter settings. We illustrate our approach with ...
Yevgeniy Vorobeychik, Christopher Kiekintveld, Mic...
VRST
2006
ACM
15 years 5 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...