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MM
2000
ACM
99views Multimedia» more  MM 2000»
15 years 4 months ago
A generic late-join service for distributed interactive media
In this paper we present a generic late-join service for distributed interactive media, i.e., networked media which involve user interactions. Examples for distributed interactive...
Jürgen Vogel, Martin Mauve, Werner Geyer, Vol...
EUROCOLT
1995
Springer
15 years 3 months ago
A decision-theoretic generalization of on-line learning and an application to boosting
k. The model we study can be interpreted as a broad, abstract extension of the well-studied on-line prediction model to a general decision-theoretic setting. We show that the multi...
Yoav Freund, Robert E. Schapire
AIIDE
2008
15 years 2 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
NSDI
2008
15 years 2 months ago
iPhish: Phishing Vulnerabilities on Consumer Electronics
As consumer electronic devices with embedded browsers become popular, financial institutions and online merchants set up websites to accommodate visitors using these devices. Thes...
Yuan Niu, Francis Hsu, Hao Chen
ECAI
2008
Springer
15 years 1 months ago
IAMwildCAT: The Winning Strategy for the TAC Market Design Competition
Abstract. In this paper we describe the IAMwildCAT agent, designed for the TAC Market Design game which is part of the International Trading Agent Competition. The objective of an ...
Perukrishnen Vytelingum, Ioannis A. Vetsikas, Bing...