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SOCIALCOM
2010
14 years 11 months ago
Traffic in Social Media II: Modeling Bursty Popularity
Online popularity has enormous impact on opinions, culture, policy, and profits, especially with the advent of the social Web and Web advertising. Yet the processes that drive popu...
Jacob Ratkiewicz, Filippo Menczer, Santo Fortunato...
PVLDB
2011
14 years 8 months ago
Social Content Matching in MapReduce
Matching problems are ubiquitous. They occur in economic markets, labor markets, internet advertising, and elsewhere. In this paper we focus on an application of matching for soci...
Gianmarco De Francisci Morales, Aristides Gionis, ...
CW
2003
IEEE
15 years 7 months ago
Virtual Spaces as Artifacts: Implications for the Design of Educational CVEs
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create a...
Ekaterina Prasolova-Førland
SIGCOMM
2010
ACM
15 years 1 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
ICSE
2007
IEEE-ACM
16 years 1 months ago
The Social Dynamics of Pair Programming
This paper presents data from a four month ethnographic study of professional pair programmers from two software development teams. Contrary to the current conception of pair prog...
Jan Chong, Tom Hurlbutt