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CHI
2004
ACM
16 years 4 months ago
Dealing with mobile conversations in public places: some implications for the design of socially intrusive technologies
In this paper we describe the results of a study investigating the behaviour and views of bystanders in response to a proximal mobile telephone conversation by a third party. Anal...
Steve Love, Mark Perry
CHI
2005
ACM
16 years 4 months ago
Reach: dynamic textile patterns for communication and social expression
In the research project `Reach', we investigate the potential for new forms of communication and expression to be incorporated dynamically and interactively into the things t...
Margot Jacobs, Linda Worbin
FPLAY
2008
15 years 5 months ago
World of Warcraft as a ludic cyborg
This paper describes World of Warcraft as a ludic cyborg -- an entity that exists for play and depends on both artificial and organic components to survive. We argue that the popu...
Victoria McArthur
DALT
2009
Springer
15 years 7 months ago
Social Commitments in Time: Satisfied or Compensated
Abstract. We define a framework based on computational logic technology and on a reactive axiomatization of the Event Calculus to formalize the evolution of commitments in time. We...
Paolo Torroni, Federico Chesani, Paola Mello, Marc...
PERCOM
2011
ACM
14 years 8 months ago
Inference attacks by third-party extensions to social network systems
—We study inference attacks that can be launched via the extension API of Facebook. We explain the threat of these attacks through a reduction to authentication attacks, devise a...
Seyed Hossein Ahmadinejad, Mohd M. Anwar, Philip W...