This paper describes a case study in which mobile computers were used by a UK NHS Trust. The intention was to give clinicians access to up to date patient data enabling them to be...
This study examines the interaction effect between user factors and media factors on feelings of social presence which are critical in the design of virtual reality systems and hu...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Recently, a number of algorithms have been proposed to obtain hierarchical structures — so-called folksonomies — from social tagging data. Work on these algorithms is in part ...
Denis Helic, Markus Strohmaier, Christoph Trattner...
As computing technology has increasingly become relevant to people's everyday lives, emphasis is being placed on ensuring Computer Assisted Learning (CAL) tools support users ...