This paper reports on the results of a long-term experiment in which a social robot’s facial expressions were changed to reflect different moods. While the facial changes in e...
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
This research explores how to communicate an individuals’ self-reported emotional state to members of their personal social network, through automatic, computer-generated, perso...
The potential of Computer-Mediated Communication (CMC) to enable new forms of social interaction and foster democratisation of decision making has raised much interest but has bee...
Collaborative tagging systems have the potential to produce socially constructed information organization schemes. The effectiveness of tags for finding and re-finding information...