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HCI
2009
15 years 3 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
CHI
2011
ACM
14 years 9 months ago
"Now, i have a body": uses and social norms for mobile remote presence in the workplace
This article is a modified version of the paper published at CHI 2011 [11]. For more details about the study, please refer to the original paper. We report our study on mobile rem...
Min Kyung Lee, Leila Takayama
145
Voted
COLCOM
2007
IEEE
16 years 5 days ago
Face2face social bookmarking with recommendations: WebQuests in the classrooms
—In this paper we present SYNCOBOOK, a distributed system that offers the functionalities of a face-to-face cooperative bookmarking system and of a recommendation system. Our ove...
Raffaella Grieco, Delfina Malandrino, Giuseppina P...
AAAI
2006
15 years 7 months ago
Handling Self-Interest in Groups, with Minimal Cost
In group decision-making problems that involve selfinterested agents with private information, reaching socially optimal outcomes requires aligning the goals of individuals with t...
Ruggiero Cavallo
166
Voted
CHI
2005
ACM
16 years 6 months ago
Using intimacy, chronology and zooming to visualize rhythms in email experience
Experiences of intimacy and connectedness through social networks are vital to human sense of well-being. We live in an electronic habitat. Electronic mail functions as a medium o...
Mirko Mandic, Andruid Kerne