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AGS
2009
Springer
16 years 14 days ago
Architecture for Affective Social Games
Abstract. The importance of affect in delivering engaging experiences in entertainment and education is well recognized. We introduce the Koko architecture, which describes a servi...
Derek J. Sollenberger, Munindar P. Singh
IICS
2009
Springer
16 years 12 days ago
Contributing and Socialization - Biaxial Segmentation for Users Generating Content
: User generated content is a valuable resource voluntarily provided by a growing number of users. As online and traditional businesses increasingly harness this resource the need ...
Hendrik Send, Daniel Michelis
ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
16 years 4 days ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
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ACOM
2006
Springer
15 years 12 months ago
Using Social Commitments to Control the Agents' Freedom of Speech
Communication is essential in multi-agent systems, since it allows agents to share knowledge and to coordinate. However, in open multi-agent systems, autonomous and heterogeneous a...
Guillaume Muller, Laurent Vercouter
CSE
2009
IEEE
15 years 10 months ago
Quantifying Reciprocity in Social Networks
In this paper we propose a new reciprocity index for quantifying social relationships based on mobile phone call detail records and Twitter blogs. We use this reciprocity index to ...
Huiqi Zhang, Ram Dantu, João W. Cangussu