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FCCM
2004
IEEE
129views VLSI» more  FCCM 2004»
15 years 10 months ago
Design Patterns for Reconfigurable Computing
It is valuable to identify and catalog design patterns for reconfigurable computing. These design patterns are canonical solutions to common and recurring design challenges which ...
André DeHon, Joshua Adams, Michael DeLorimi...
USAB
2010
15 years 4 months ago
Exploring the Possibilities of Body Motion Data for Human Computer Interaction Research
Abstract. The ability to move is an important characteristic of the human condition and an important aspect for interactive settings. The role of body movement however was not addr...
Johann Schrammel, Lucas Paletta, Manfred Tscheligi
FOGA
2011
14 years 9 months ago
Computational complexity analysis of simple genetic programming on two problems modeling isolated program semantics
Analyzing the computational complexity of evolutionary algorithms (EAs) for binary search spaces has significantly informed our understanding of EAs in general. With this paper, ...
Greg Durrett, Frank Neumann, Una-May O'Reilly
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MOBIQUITOUS
2007
IEEE
16 years 17 days ago
Design and Evaluation of a Hybrid Physical Space Service for Pervasive Computing Applications
Abstract— In this paper we present the design and implementation of a space service that gives pervasive computing applications both a hierarchical and coordinate-based view of p...
Nancy Miller, Peter Steenkiste
WMTE
2005
IEEE
15 years 12 months ago
Quilt Snaps: A Fabric Based Computational Construction Kit
In this paper we present Quilt Snaps, a fabric based construction kit consisting of a set of computationally enhanced quilting pieces. Our discussion focuses on three ways that ch...
Leah Buechley, Nwanua Elumeze, Camille Dodson, Mic...