Sciweavers

23 search results - page 3 / 5
» Soft Shadow Maps for Linear Lights
Sort
View
125
Voted
CGF
2007
145views more  CGF 2007»
14 years 11 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
137
Voted
CGF
2007
171views more  CGF 2007»
14 years 11 months ago
High-Quality Adaptive Soft Shadow Mapping
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
108
Voted
PG
2007
IEEE
15 years 6 months ago
The Soft Shadow Occlusion Camera
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determi...
Qi Mo, Voicu Popescu, Chris Wyman
96
Voted
GRAPHICSINTERFACE
2008
15 years 1 months ago
Quality scalability of soft shadow mapping
Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
Michael Schwarz, Marc Stamminger
GRAPHICSINTERFACE
2008
15 years 1 months ago
Layered variance shadow maps
Shadow maps are commonly used in real-time rendering, but they cannot be filtered linearly like standard color, resulting in severe aliasing. Variance shadow maps resolve this pro...
Andrew Lauritzen, Michael McCool