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ACMACE
2005
ACM
15 years 1 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
DAIS
2008
15 years 1 months ago
Facilitating Gossip Programming with the GossipKit Framework
Gossip protocols have been successfully applied in the last few years to address a wide range of functionalities. So far, however, very few software frameworks have been proposed t...
Shen Lin 0003, François Taïani, Gordon...
WICSA
2004
15 years 1 months ago
Mining Patterns to Support Software Architecture Evaluation
In this paper, we present an approach to improve the software architecture evaluation process by systematically extracting and appropriately documenting architecturally significan...
Liming Zhu, Muhammad Ali Babar, D. Ross Jeffery
ICCD
2004
IEEE
123views Hardware» more  ICCD 2004»
15 years 8 months ago
Software/Network Co-Simulation of Heterogeneous Industrial Networks Architectures
The work presents a modeling and analysis framework for heterogeneous industrial networks architectures which is based on a tight integration of a network simulator with embedded ...
Franco Fummi, Stefano Martini, Marco Monguzzi, Gio...
ISORC
2006
IEEE
15 years 5 months ago
Design Patterns for Releasing Applications in C++ Implementations of JTRS Software Communications Architecture
The Software Communications Architecture (SCA), which has been adopted as an SDR (Software Defined Radio) Forum standard, provides a framework that successfully exploits common de...
Michael Barth, Jonghun Yoo, Saehwa Kim, Seongsoo H...