Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
Co-design modeling is considered key toward handling the complexity and scale of network systems. The ability to separately specify the software and hardware aspects of computer n...
In this paper, we describe the Architecture Description Language (ADL) that we are defining for the design of agentbased systems. This aims at filing the gap between the analysis ...