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» Software Architectures for Task-Oriented Computing
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SIGCOMM
2010
ACM
15 years 3 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the mas...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo...
VLSID
2003
IEEE
123views VLSI» more  VLSID 2003»
16 years 3 months ago
Synthesis of Real-Time Embedded Software by Timed Quasi-Static Scheduling
A formal synthesis method for complex real-time embedded software is proposed in this work. Compared to previous work, our method not only synthesizes embedded software with compl...
Pao-Ann Hsiung, Feng-Shi Su
ISSS
1996
IEEE
169views Hardware» more  ISSS 1996»
15 years 7 months ago
The Use of a Virtual Instruction Set for the Software Synthesis of HW/SW Embedded Systems
The application range of the embedded computing is going to cover the majority of the market products spanning from consumer electronic, automotive, telecom and process control. F...
Alessandro Balboni, William Fornaciari, M. Vincenz...
124
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TAICPART
2006
IEEE
131views Education» more  TAICPART 2006»
15 years 9 months ago
Bogor: A Flexible Framework for Creating Software Model Checkers
Model checking has proven to be an effective technology for verification and debugging in hardware and more recently in software domains. With the proliferation of multicore arch...
Robby, Matthew B. Dwyer, John Hatcliff
ATAL
2008
Springer
15 years 5 months ago
Reusing models in multi-agent simulation with software components
on models are abstract representations of systems one wants to study through computer simulation. In multiagent based simulation, such models usually represent agents and their re...
Paulo Salem da Silva, Ana Cristina Vieira de Melo