We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
This is a discursive paper. That is, it shows some formulas (but only as examples so that the reader may be convinced that there is, perhaps, some substance to our claims), no theo...
Requirements engineering is the first stage in the software life-cycle and is concerned with discovering and managing a software system's services, constraints and goals. Req...
This work is done as part of the Tacos project1 whose aims is to define a component-based approach to specify trustworthy systems from the requirements phase to the specification p...
Requirements models are essential not just during system implementation, but also to manage system changes post-implementation. Such models should be supported by a requirements m...
Neil A. Ernst, John Mylopoulos, Yijun Yu, Tien Ngu...