Traits are basically mixins or interfaces but with method bodies. In languages that support traits, classes are composed out of traits. There are two main advantages with traits. ...
In this paper we present three software design patterns for rapid prototyping of information visualization applications. The first pattern describes a mapping of object oriented ...
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Personalized search and browsing is increasingly vital especially for enterprises to able to reach their customers. Key challenge in supporting personalization is the need for ric...
Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often de...
Geert Vanderhulst, Daniel Schreiber, Kris Luyten, ...