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» Software Development Based on Software Pattern Evolution
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ICSM
2003
IEEE
15 years 10 months ago
Reverse Engineering of the Interaction Diagrams from C++ Code
In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Paolo Tonella, Alessandra Potrich
WCRE
2006
IEEE
15 years 10 months ago
MELIS: an Eclipse Based Environment for the Migration of Legacy Systems to the Web
In this demonstration, we present MELIS (Migration Environment for Legacy Information Systems) an integrated environment for the migration of legacy systems to a multi-tier web-ba...
Massimo Colosimo, Andrea De Lucia, Giuseppe Scanni...
SIGDOC
2006
ACM
15 years 10 months ago
Handling objects: a scenario based approach
We report on the development of a tool which supports software programmers in programming to an interface by providing just in time (JIT) solutions. The development of the tool wa...
Thomas George Kannampallil, John M. Daughtry III
SIGSOFT
2008
ACM
16 years 5 months ago
Explicit exception handling variability in component-based product line architectures
Separation of concerns is one of the overarching goals of exception handling in order to keep separate normal and exceptional behaviour of a software system. In the context of a s...
Ivo Augusto Bertoncello, Marcelo Oliveira Dias, Pa...
TACS
2001
Springer
15 years 9 months ago
Lightweight Analysis of Object Interactions
The state of the practice in object-oriented software development has moved beyond reuse of code to reuse of conceptual structures such as design patterns. This paper draws attenti...
Daniel Jackson, Alan Fekete