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» Software Development in a Hardware Simulation Environment
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DMG
2005
Springer
15 years 8 months ago
An Adaptive Distributed Query Processing Grid Service
Grid services provide an important abstract layer on top of heterogeneous components (hardware and software) that take part into a grid environment. We are developing a data grid s...
Fabio Porto, Vinícius F. V. da Silva, M&aac...
SECON
2007
IEEE
15 years 9 months ago
A SoC-based Sensor Node: Evaluation of RETOS-enabled CC2430
—Recent progress in Wireless Sensor Networks technology has enabled many complicated real-world applications. Some of the applications demand a non-trivial amount of computation;...
Sukwon Choi, Hojung Cha, SungChil Cho
ASPLOS
2009
ACM
16 years 3 months ago
Capo: a software-hardware interface for practical deterministic multiprocessor replay
While deterministic replay of parallel programs is a powerful technique, current proposals have shortcomings. Specifically, software-based replay systems have high overheads on mu...
Pablo Montesinos, Matthew Hicks, Samuel T. King, J...
DAC
2006
ACM
16 years 4 months ago
Prototyping a fault-tolerant multiprocessor SoC with run-time fault recovery
Modern integrated circuits (ICs) are becoming increasingly complex. The complexity makes it difficult to design, manufacture and integrate these high-performance ICs. The advent o...
Xinping Zhu, Wei Qin
HIPEAC
2009
Springer
15 years 10 months ago
Collective Optimization
Abstract. Iterative compilation is an efficient approach to optimize programs on rapidly evolving hardware, but it is still only scarcely used in practice due to a necessity to gat...
Grigori Fursin, Olivier Temam