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» Software Engineering Education: SEEd
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WWW
2004
ACM
15 years 11 months ago
A web services architecture for learning object discovery and assembly
Courseware systems are often based on an assembly of different components, addressing the different needs of storage and delivery functionality. The Learning Technology Standard A...
Claus Pahl, Ronan Barrett
ITICSE
2004
ACM
15 years 3 months ago
Design and evolution of an undergraduate course on web application development
Web technologies have become essential in the computing curricula. However, teaching a Web development course to computing students is challenging because of large bodies of knowl...
Kwok-Bun Yue, Wei Ding 0003
57
Voted
SIGCSE
2004
ACM
111views Education» more  SIGCSE 2004»
15 years 3 months ago
Events not equal to GUIs
The event driven paradigm is ubiquitous in modern software. Many texts introduce events when discussing graphical user interfaces, but the event paradigm extends well beyond that ...
Stuart A. Hansen, Timothy V. Fossum
96
Voted
JOT
2008
114views more  JOT 2008»
14 years 10 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
78
Voted
ICRA
2007
IEEE
130views Robotics» more  ICRA 2007»
15 years 4 months ago
A Multi-Vehicle Framework for the Development of Robotic Games: The Marco Polo Case
— This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engine...
Brent Perteet, James McClintock, Rafael Fierro