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ACMACE
2005
ACM
16 years 18 hour ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ECMDAFA
2010
Springer
126views Hardware» more  ECMDAFA 2010»
15 years 11 months ago
Coping with Variability in Model-Based Systems Engineering: An Experience in Green Energy
Model-Based Systems Engineering (MBSE) is an emerging engineering discipline whose driving motivation is to provide support throughout the entire system life cycle. MBSE not only a...
Salvador Trujillo, Jose Miguel Garate, Roberto Eri...
CAISE
2003
Springer
15 years 11 months ago
Goal-Oriented Requirements Engineering: A Case Study in E-government
This paper presents a requirements engineering framework based on the notions of Actor, Goal, and Intentional Dependency, and applies it to a case study in the field of Informatio...
Paolo Donzelli, Paolo Bresciani
EICS
2010
ACM
15 years 11 months ago
User interface plasticity: model driven engineering to the limit!
Ten years ago, I introduced the notion of user interface plasticity to denote the capacity of user interfaces to adapt, or to be adapted, to the context of use while preserving us...
Joëlle Coutaz
GI
2009
Springer
15 years 10 months ago
Applying Concept-Driven Engineering for Business Process Specifications
: This paper presents the principles of concept-driven engineering and the ConceptManager tool as an implementation of these principles. Concept-Driven Engineering is capable of el...
Peggy Schmidt, Marion Behrens, Sebastian Kowski