This paper describes how multiagent systems can be used to achieve robust software, one of the major goals of software engineering. The paper first positions itself within the sof...
Michael N. Huhns, Vance T. Holderfield, Rosa Laura...
Software pipelining is a critical optimization for producing efficient code for VLIW/EPIC and superscalar processors in highperformance embedded applications such as digital sign...
Many small and medium-sized companies that develop software experience the same problems repeatedly, and have few systems in place to learn from their own mistakes as well as their...
We present SketchREAD, a multi-domain sketch recognition engine capable of recognizing freely hand-drawn diagrammatic sketches. Current computer sketch recognition systems are dif...
We have developed an infrastructure for end-to-end run-time monitoring, behavior/performance analysis, and dynamic adaptation of distributed software. This infrastructure is prima...