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IEEECGIV
2005
IEEE
15 years 8 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
HICSS
2006
IEEE
130views Biometrics» more  HICSS 2006»
15 years 9 months ago
Towards a Methodology for the Development of Integrated IT Infrastructures
In this paper, the authors propose and validate a methodology for the development of integrated Information Technology (IT) infrastructures. The motivation for putting forward a n...
SIGCSE
2010
ACM
145views Education» more  SIGCSE 2010»
15 years 10 months ago
Teaching web information retrieval to undergraduates
Topics in the field of Web Information Retrieval (IR) and web search are slowly being introduced at the undergraduate level. In this paper, we show how the curriculum for a new u...
Frank McCown
CF
2004
ACM
15 years 8 months ago
The digital divide of computing
This presentation urges for creating more awareness of the impact of configware engineering onto embedded system development and examines the requirements of overdue CSE curricula...
Reiner W. Hartenstein
IUI
2004
ACM
15 years 8 months ago
Flexible re-engineering of web sites
Re-engineering transforms a final user interface into a logical representation that is manipulable enough to allow forward engineering to port a UI from one computing platform to ...
Laurent Bouillon, Jean Vanderdonckt, Kwok Chieu Ch...