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ACMACE
2005
ACM
15 years 8 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
EICS
2010
ACM
15 years 8 months ago
User interface plasticity: model driven engineering to the limit!
Ten years ago, I introduced the notion of user interface plasticity to denote the capacity of user interfaces to adapt, or to be adapted, to the context of use while preserving us...
Joëlle Coutaz
CCS
2007
ACM
15 years 9 months ago
Blacklistable anonymous credentials: blocking misbehaving users without ttps
Several credential systems have been proposed in which users can authenticate to services anonymously. Since anonymity can give users the license to misbehave, some variants allow...
Patrick P. Tsang, Man Ho Au, Apu Kapadia, Sean W. ...
DAMON
2007
Springer
15 years 9 months ago
Vectorized data processing on the cell broadband engine
In this work, we research the suitability of the Cell Broadband Engine for database processing. We start by outlining the main architectural features of Cell and use microbenchmar...
Sándor Héman, Niels Nes, Marcin Zuko...
DAS
2008
Springer
15 years 5 months ago
An Empirical Measure on the Set of Symbols Occurring in Engineering Mathematics Texts
Certain forms of mathematical expression are used more often than others in practice. A quantitative understanding of actual usage can provide additional information to improve th...
Stephen M. Watt