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Tutorial
769views
17 years 2 months ago
How to be a Programmer: A Short, Comprehensive, and Personal Summary
"To be a good programmer is difficult and noble. The hardest part of making real a collective vision of a software project is dealing with one's coworkers and customers. ...
Robert L. Read
ICALT
2008
IEEE
15 years 11 months ago
Cultivating a Landscape of Online Places for a Developmental Learning Community
We describe our work on seeding and building a developmental learning community for recruiting and retaining women in educational programs and careers related to computing and inf...
Mary Beth Rosson, Hansa Sinha, Dejin Zhao, John M....
142
Voted
CONEXT
2008
ACM
15 years 6 months ago
Towards high performance virtual routers on commodity hardware
Modern commodity hardware architectures, with their multiple multi-core CPUs and high-speed system interconnects, exhibit tremendous power. In this paper, we study performance lim...
Norbert Egi, Adam Greenhalgh, Mark Handley, Micka&...
CSCWD
2008
Springer
15 years 6 months ago
CEBON: Collaborative estimation based on negotiation
: The Software Engineering community has been trying to get fast and accurate software estimations for many years. Most of the proposed methods require historical information and/o...
Fabian Poblete, José A. Pino, Sergio F. Och...
CGF
2007
151views more  CGF 2007»
15 years 4 months ago
Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learning
This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combinatio...
Steffi Beckhaus, Kristopher J. Blom