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ISPAN
1999
IEEE
15 years 7 months ago
Performance and Granularity Control in the SPaDES Parallel Simulation System
Parallel simulationhas the potentialto accelerate the execution of simulation applications. However, developing a parallel discrete-event simulation from scratch requires an in-de...
Yong Meng Teo, Seng Chuan Tay
111
Voted
ARC
2010
Springer
186views Hardware» more  ARC 2010»
15 years 6 months ago
Application-Specific Signatures for Transactional Memory in Soft Processors
As reconfigurable computing hardware and in particular FPGA-based systems-on-chip comprise an increasing number of processor and accelerator cores, supporting sharing and synchroni...
Martin Labrecque, Mark Jeffrey, J. Gregory Steffan
ACMACE
2009
ACM
15 years 4 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
PRESENCE
2002
104views more  PRESENCE 2002»
15 years 2 months ago
Integrating 2-D Video Actors into 3-D Augmented-Reality Systems
In this paper, we discuss the integration of 2-D video actors into 3-D augmentedreality (AR) systems. In the context of our research on narrative forms for AR, we have found ourse...
Blair MacIntyre, Marco Lohse, Jay David Bolter, Em...
CASCON
1992
163views Education» more  CASCON 1992»
15 years 4 months ago
Practical metaprogramming
Metaprogramming is the process of specifying generic software source templates from which classes of software components, or parts thereof, can be automatically instantiated to pr...
James R. Cordy, Medha Shukla