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AIIDE
2006
15 years 3 months ago
Modeling Self-Adapting and Multicultural Non-Player Characters in Artificial Worlds
Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
Samuel Marin
303
Voted
EGPGV
2011
Springer
330views Visualization» more  EGPGV 2011»
14 years 5 months ago
Real-Time Ray Tracer for Visualizing Massive Models on a Cluster
We present a state of the art read-only distributed shared memory (DSM) ray tracer capable of fully utilizing modern cluster hardware to render massive out-of-core polygonal model...
Thiago Ize, Carson Brownlee, Charles D. Hansen
ICCAD
2005
IEEE
101views Hardware» more  ICCAD 2005»
15 years 10 months ago
FastSies: a fast stochastic integral equation solver for modeling the rough surface effect
In this paper we describe several novel sparsification techniques used in a Fast Stochastic Integral Equation Solver to compute the mean value and the variance of capacitance of ...
Zhenhai Zhu, Jacob K. White
CDC
2010
IEEE
111views Control Systems» more  CDC 2010»
14 years 8 months ago
The internal model principle: Asymptotic tracking and regulation in the behavioral framework
Abstract-- Given a plant, together with an exosystem generating the disturbances and the reference signals, the problem of asymptotic tracking and regulation is to find a controlle...
Shaik Fiaz, Kiyotsugu Takaba, Harry L. Trentelman
SIGCSE
2005
ACM
110views Education» more  SIGCSE 2005»
15 years 7 months ago
Towards concrete concurrency: occam-pi on the LEGO mindstorms
In a world of ad-hoc networks, highly interconnected mobile devices and increasingly large supercomputer clusters, students need models of computation that help them think about d...
Christian L. Jacobsen, Matthew C. Jadud