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CGF
2002
156views more  CGF 2002»
14 years 9 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
PRESENCE
2000
92views more  PRESENCE 2000»
14 years 9 months ago
Virtual Explorer: Interactive Virtual Environment for Education
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...
SIGMETRICS
2002
ACM
14 years 9 months ago
Full-system timing-first simulation
Computer system designers often evaluate future design alternatives with detailed simulators that strive for functional fidelity (to execute relevant workloads) and performance fi...
Carl J. Mauer, Mark D. Hill, David A. Wood
TVCG
2002
163views more  TVCG 2002»
14 years 9 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
DATE
2010
IEEE
153views Hardware» more  DATE 2010»
14 years 8 months ago
Heterogeneous vs homogeneous MPSoC approaches for a Mobile LTE modem
— Applications like 4G baseband modem require single-chip implementation to meet the integration and power consumption requirements. These applications demand a high computing pe...
Camille Jalier, Didier Lattard, Ahmed Amine Jerray...