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CONCURRENCY
2006
112views more  CONCURRENCY 2006»
15 years 4 months ago
Implementing BPEL4WS: the architecture of a BPEL4WS implementation
e a set of very distinctive abstractions that result in significant modifications of the basic workflow model as outlined in pre-existing workflow model, see [2] for example. In pa...
Francisco Curbera, Rania Khalaf, William Nagy, San...
FSTTCS
1990
Springer
15 years 8 months ago
Randomized Parallel Selection
We show that selection on an input of size N can be performed on a P-node hypercube (P = N/(log N)) in time O(N/P) with high probability, provided each node can process all the in...
Sanguthevar Rajasekaran
ITCC
2003
IEEE
15 years 9 months ago
An Open Software Architecture for Structured Data Elaboration and Transcoding
In this paper, we propose a software architecture model for the development of elaboration/transcoding modules for structured data. We define a flexible implementation approach ...
Luca Vollero, Giulio Iannello, Francesco Delfino
FPL
2003
Springer
81views Hardware» more  FPL 2003»
15 years 9 months ago
Software Decelerators
This paper introduces the notion of a software decelerator, to be used in logic-centric system architectures. Functions are offloaded from logic to a processor, accepting a speed ...
Eric Keller, Gordon J. Brebner, Philip James-Roxby
SERP
2004
15 years 5 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...