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156
Voted
FUN
2010
Springer
306views Algorithms» more  FUN 2010»
15 years 8 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...
Dimitrios I. Diochnos
199
Voted
ICASSP
2011
IEEE
14 years 7 months ago
A fully automated 2-DE gel image analysis pipeline for high throughput proteomics
Image analysis is still considered as the bottleneck in 2D-gel based expression proteomics analysis for biomarkers discovery. We are presenting a new end-to-end image analysis pip...
Panagiotis Tsakanikas, Elias S. Manolakos
147
Voted
SIGGRAPH
1989
ACM
15 years 7 months ago
Goal-directed, dynamic animation of human walking
This paper presents a hybrid approach to the animation of human locomotion which combines goal-directed and dynamic motion control. Knowledge about a locomotion cycle is incorpora...
Armin Bruderlin, Thomas W. Calvert
133
Voted
DAGSTUHL
2007
15 years 5 months ago
Model-Driven Development for End-Users, too!?
iary models in order to bridge the semantic gap between high-level, abstract user requirements and low-level, concrete programs and to support a stepwise refinement process. This d...
Gregor Engels
142
Voted
SP
1998
IEEE
173views Security Privacy» more  SP 1998»
15 years 8 months ago
An Automated Approach for Identifying Potential Vulnerabilities in Software
This paper presents results from analyzing the vulnerability of security-critical software applications to malicious threats and anomalous events using an automated fault injectio...
Anup K. Ghosh, Tom O'Connor, Gary McGraw