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DIGRA
2005
Springer
15 years 9 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
130
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FOAL
2007
ACM
15 years 7 months ago
Aspect-oriented programming with type classes
We consider the problem of adding aspects to a strongly typed language which supports type classes. We show that type classes as supported by the Glasgow Haskell Compiler can mode...
Martin Sulzmann, Meng Wang
140
Voted
UAI
2003
15 years 4 months ago
Optimal Limited Contingency Planning
For a given problem, the optimal Markov policy over a finite horizon is a conditional plan containing a potentially large number of branches. However, there are applications wher...
Nicolas Meuleau, David E. Smith
SOCO
2007
Springer
15 years 9 months ago
Dynamically Adaptable Applications with iPOJO Service Components
Traditional component models and frameworks simplified software system development by enabling developers to break software systems into independent pieces with well-defined interf...
Clément Escoffier, Richard S. Hall
ECBS
2006
IEEE
122views Hardware» more  ECBS 2006»
15 years 9 months ago
Customer-oriented Development of Complex Distributed Systems
Complex and distributed systems are more and more common. Hardware is going from strength to strength and is embedded in high performance peer-to-peer networks mostly. The task of...
Ivonne Erfurth