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EGH
2003
Springer
15 years 2 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
ERCIMDL
2010
Springer
168views Education» more  ERCIMDL 2010»
14 years 10 months ago
The Planets Testbed - A Collaborative Research Environment for Digital Preservation
The Planets Testbed is an open access web application for the digital preservation community, providing an experimental framework for evaluating preservation tools and approaches i...
Brian Aitken, Seamus Ross, Andrew Lindley, Edith M...
CORR
2010
Springer
153views Education» more  CORR 2010»
14 years 9 months ago
Integration of Agile Ontology Mapping towards NLP Search in I-SOAS
In this research paper we address the importance of Product Data Management (PDM) with respect to its contributions in industry. Moreover we also present some currently available ...
Zeeshan Ahmed, Ina Tacheva
MSR
2006
ACM
15 years 3 months ago
Micro pattern evolution
When analyzing the evolution history of a software project, we wish to develop results that generalize across projects. One approach is to analyze design patterns, permitting char...
Sunghun Kim, Kai Pan, E. James Whitehead Jr.
CASCON
2004
129views Education» more  CASCON 2004»
14 years 11 months ago
Practical language-independent detection of near-miss clones
Previous research shows that most software systems contain significant amounts of duplicated, or cloned, code. Some clones are exact duplicates of each other, while others differ ...
James R. Cordy, Thomas R. Dean, Nikita Synytskyy