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CHI
2004
ACM
16 years 7 days ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
CHI
2004
ACM
16 years 7 days ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
2004
ACM
16 years 7 days ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
CHI
2004
ACM
16 years 7 days ago
What's my method?: a game show on games
What's My Method? is the game show that asks the question, "How do you user-test games?" The goal of this session is to highlight important differences between user...
Nicole Lazzaro, Kevin Keeker
SIGMOD
2006
ACM
107views Database» more  SIGMOD 2006»
16 years 1 days ago
Documentum ECI self-repairing wrappers: performance analysis
Documentum Enterprise Content Integration (ECI) services is a content integration middleware that provides one-query access to the Intranet and Internet content resources. The ECI...
Boris Chidlovskii, Bruno Roustant, Marc Brette