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» Software Reuse: Research and Practice
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106
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TAGT
1994
Springer
154views Graph Theory» more  TAGT 1994»
15 years 4 months ago
Issues in the Practical Use of Graph Rewriting
Graphs are a popular data structure, and graph-manipulation programs are common. Graph manipulations can be cleanly, compactly, and explicitly described using graph-rewriting notat...
Dorothea Blostein, Hoda Fahmy, Ann Grbavec
102
Voted
ECSA
2010
Springer
15 years 22 days ago
Software ecosystems vs. natural ecosystems: learning from the ingenious mind of nature
The use of the term ecosystem in the context of extensible software platforms and third-party developers or user communities has made us ponder about the similarities between soft...
Deepak Dhungana, Iris Groher, Elisabeth Schluderma...
175
Voted
LICS
2003
IEEE
15 years 5 months ago
Model checking for probability and time: from theory to practice
Probability features increasingly often in software and hardware systems: it is used in distributed co-ordination and routing problems, to model fault-tolerance and performance, a...
Marta Z. Kwiatkowska
136
Voted
CGA
2011
14 years 4 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
97
Voted
CHI
2009
ACM
16 years 1 months ago
Leveraging open-source software in the design and development process
This paper presents a case study of the NASA Ames Research Center HCI Group's design and development of a problem reporting system for NASA's next generation vehicle (to...
Collin Green, Irene Tollinger, Christian Ratterman...