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ISESE
2003
IEEE
15 years 8 months ago
Conducting On-line Surveys in Software Engineering
One purpose of empirical software engineering is to enable an understanding of factors that influence software development. Surveys are an appropriate empirical strategy to gather...
Teade Punter, Marcus Ciolkowski, Bernd G. Freimut,...
ESSOS
2009
Springer
15 years 10 months ago
Protection Poker: Structuring Software Security Risk Assessment and Knowledge Transfer
Discovery of security vulnerabilities is on the rise. As a result, software development teams must place a higher priority on preventing the injection of vulnerabilities in softwar...
Laurie Williams, Michael Gegick, Andrew Meneely
119
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AGILEDC
2008
IEEE
15 years 10 months ago
Transitioning a Team to Agile Test Methods
This experience report describes the challenges and initial steps taken to move a large development team from traditional waterfall test phases to agile test methods. In late 2007...
Susan D. Shaye
ICSE
2010
IEEE-ACM
15 years 1 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
155
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SCOPES
2007
Springer
15 years 9 months ago
Operating system integrated energy aware scratchpad allocation strategies for multiprocess applications
Various scratchpad allocation strategies have been developed in the past. Most of them target the reduction of energy consumption. These approaches share the necessity of having d...
Robert Pyka, Christoph Faßbach, Manish Verma...