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CGO
2010
IEEE
15 years 11 months ago
Taming hardware event samples for FDO compilation
Feedback-directed optimization (FDO) is effective in improving application runtime performance, but has not been widely adopted due to the tedious dual-compilation model, the difï...
Dehao Chen, Neil Vachharajani, Robert Hundt, Shih-...
261
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COBUILD
1999
Springer
15 years 10 months ago
Bringing the Marks on a Whiteboard to Electronic Life
This paper discusses our implementation and experience with a camera-based whiteboard scanner. The ZombieBoard system (so called because it brings to electronic life the marks on a...
Eric Saund
UIST
1993
ACM
15 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CGO
2007
IEEE
15 years 10 months ago
Shadow Profiling: Hiding Instrumentation Costs with Parallelism
In profiling, a tradeoff exists between information and overhead. For example, hardware-sampling profilers incur negligible overhead, but the information they collect is consequen...
Tipp Moseley, Alex Shye, Vijay Janapa Reddi, Dirk ...
FASE
2007
Springer
15 years 10 months ago
A Family of Distributed Deadlock Avoidance Protocols and Their Reachable State Spaces
Abstract. We study resource management in distributed systems. Incorrect handling of resources may lead to deadlocks, missed deadlines, priority inversions, and other forms of inco...
César Sánchez, Henny B. Sipma, Zohar...
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