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» Software System Engineering: A Tutorial
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105
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UIST
2006
ACM
15 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
73
Voted
IOLTS
2005
IEEE
163views Hardware» more  IOLTS 2005»
15 years 3 months ago
Modeling Soft-Error Susceptibility for IP Blocks
As device geometries continue to shrink, single event upsets are becoming of concern to a wider spectrum of system designers. These “soft errors” can be a nuisance or catastro...
Robert C. Aitken, Betina Hold
81
Voted
ISORC
2005
IEEE
15 years 3 months ago
Building Responsive TMR-Based Servers in Presence of Timing Constraints
This paper is on the construction of a fault-tolerant and responsive server subsystem in an application context where the subsystem is accessed through an asynchronous network by ...
Paul D. Ezhilchelvan, Jean-Michel Hélary, M...
98
Voted
ACMICEC
2005
ACM
175views ECommerce» more  ACMICEC 2005»
15 years 3 months ago
A theoretic discussion of tourism e-commerce
This paper presents the model of e-market structure and process analysis of tourism e-commerce. First the tourism e-commerce status quo is given clearly; secondly e-commerce and i...
Si-qing Liu
SIGCSE
2005
ACM
163views Education» more  SIGCSE 2005»
15 years 3 months ago
Using SeSFJava in teaching introductory network courses
Networking course projects are usually described by an informal specification and a collection of test cases. Students often misunderstand the specification or oversimplify it t...
Tamer Elsharnouby, A. Udaya Shankar
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