Sciweavers

7202 search results - page 154 / 1441
» Software System Engineering: A Tutorial
Sort
View
ACMACE
2005
ACM
15 years 12 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ICSE
1999
IEEE-ACM
15 years 10 months ago
Pattern-Based Reverse-Engineering of Design Components
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
Rudolf K. Keller, Reinhard Schauer, Sébasti...
CAISE
2010
Springer
15 years 5 months ago
Search Computing Systems
Search computing is a novel discipline whose goal is to answer complex, multi-domain queries. Such queries typically require combining in their results domain knowledge extracted ...
Stefano Ceri, Marco Brambilla
RE
2005
Springer
15 years 11 months ago
Personal and Contextual Requirements Engineering
A framework for requirements analysis is proposed that accounts for individual and personal goals, and the effect of time and context on personal requirements. The implications of...
Alistair G. Sutcliffe, Stephen Fickas, McKay Moore...
153
Voted
WCRE
1997
IEEE
15 years 10 months ago
Generation of Components for Software Renovation Factories from Context-Free Grammars
We present an approach for the generation of components for a software renovation factory. These components are generated from a context-free grammar definition that recognizes t...
Mark van den Brand, M. P. A. Sellink, Chris Verhoe...