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LCTRTS
2005
Springer
15 years 3 months ago
Complementing software pipelining with software thread integration
Software pipelining is a critical optimization for producing efficient code for VLIW/EPIC and superscalar processors in highperformance embedded applications such as digital sign...
Won So, Alexander G. Dean
CODES
2003
IEEE
15 years 3 months ago
Synthesis of real-time embedded software with local and global deadlines
Current methods cannot synthesize real-time embedded software applications when the global deadline of a task is shorter than the total of all local deadlines along a critical pat...
Pao-Ann Hsiung, Cheng-Yi Lin
VLSISP
2008
203views more  VLSISP 2008»
14 years 9 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
SAC
2008
ACM
14 years 9 months ago
Towards a model-driven engineering approach for developing embedded hard real-time software
Model-Driven Engineering (MDE) has been advocated as an effective way to deal with today's software complexity. MDE can be seen as an integrative approach combining existing ...
Fabiano Cruz, Raimundo S. Barreto, Lucas Cordeiro
IEEEINTERACT
2002
IEEE
15 years 2 months ago
Compiling for Fine-Grain Concurrency: Planning and Performing Software Thread Integration
Embedded systems require control of many concurrent real-time activities, leading to system designs which feature multiple hardware peripherals with each providing a specific, ded...
Alexander G. Dean